Playing Gardenscapes Over Again on Same Device

Mission Guide: Chapter Two

Hither we are, the beginning of our new lives... once again.

Missions

You now take a new safehouse in Bohan, later on the last one was burned down by the Russians. Roman says it's time to "start over again." In this chapter, Mallorie introduces you to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Cover," and Alderney becomes unlocked at the end of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean upwardly the streets," and he's making a video to tape his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, get in a vehicle with Manny and go to the dealer'south identify on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, just don't get too close to him or you will spook him. Stay at least two car lengths behind him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick up Jay (the camera guy) while y'all're taking care of business. Shoot the lock on the door, and and so take cover behind the wall. Take out as many dealers as you can from exterior the warehouse before moving inside. In that location is no time limit here, then you can take as long as you like.

Escuela of the Streets Escuela of the Streets

There is 1 dealer immediately to your correct inside the warehouse, and several directly ahead. Once yous've taken out as many equally you can from outside the warehouse, move inside and immediately accept cover backside the ane of "Redwood" boxes. Accept out the remaining dealers within the warehouse, paying close attention to where they are situated on the radar. Apply comprehend at all times, and watch out for the last dealer behind the colonnade in the centre of the warehouse. Go out the warehouse once all the dealers have been eliminated, and spotter the cutscene as Manny [quite happily] takes all the credit for your work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko downwards and impale him, because he never paid Bulgarin the coin he owed him.

Manny introduces Niko to Officer McReary, before providing the details of the adjacent mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time information technology's a little easier.

Street Sweeper Street Sweeper

Get to Windmill Street where the gang members are situated, and run over the two gang members that are standing by the garage. Once you accept been spotted, two of the gang members will attempt to escape in a car, and then requite hunt and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and then finish them off before going back to kill the final remaining gangster at the garage. Y'all can kill him notwithstanding you like, though running him over is without a dubiousness the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more work for you, this time from a character called Elizabeta Torres. Follow the 'E' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, call 911 and press '1' to summon a police car. When the cops make it, steal their car and lose your wanted level. When y'all lose the wanted level, Niko will automatically call Brucie for farther instructions. Brucie wants you to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the police auto and admission the law calculator. Select 'Search Police Records' followed by 'Search By Name' and then employ the keyboard to type in 'LYLE RIVAS'. Add together his location to the radar, and and then exit the constabulary computer.

Search and Delete Search and Delete

Become to Rivas's business firm and walk into the xanthous marker. During the cutscene, Rivas makes an escape through the bathroom window. Exit the building through the door you came in, and begin chasing Rivas. Shoot his automobile until it blows up, and and then run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to run across him for more work.

According to Brucie, the guy yous only killed (Lyle Rivas) had a automobile "worth stealing," which he left in an alleyway off of Yorktown Artery in Steinway. Brucie wants you to become information technology and bring it back to his garage. When you get inside the vehicle, a cutscene begins, and a car containing 2 of Lyle's assembly arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car dorsum to Brucie's garage. The two thugs volition chase and shoot you lot the whole style dorsum. Be careful when turning corners, because the motorcar volition get damaged very apace if they manage to cake you. Become the automobile back to Brucie'south garage in one piece to complete the mission.

Easy as Can Be Easy as Can Be

The main objective of the mission is quite simple; the just matter you need to be careful with is your handling of the machine. Exist patient and slow down when turning corners and you lot should exist fine. The car will [probably] be heavily damaged by the time you get it back to the garage, but that doesn't affair.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko about Roman, considering he'due south been "gambling like an animal" and he's out of control.

Rivas's cousin owes Brucie a lot of money, and then he wants Niko to go and take care of him. During the cutscene, Roman creates a profile for Niko on Love Run across, which he'south going to employ to endeavour and suit a date with Rivas'southward cousin. Go to the [e-mail protected] cyberspace buffet, and Niko will automatically telephone call Brucie once he arrives at that place. Brucie tells you lot to log on and access love-meet.cyberspace, and then search for a guy chosen French Tom.

Out of the Closet Out of the Closet

Go to ane of the computer terminals and access the spider web. Go to love-encounter.net and click on the 'males' icon, and so locate French Tom. Scroll to the bottom of the page and click on the button to arrange a engagement. You are now free to conduct other concern while you lot wait for French Tom to reply. Once he does reply, Roman volition send a text message telling you to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you to come across him at the 69th Street Diner on Hove Beach at 18:00, so go there and wait for him. Approach French Tom inside the diner, and Niko volition begin talking to him. When y'all are ready, stand upward and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting up a deal for. Elizabeta doesn't trust the guys that Patrick will exist dealing with, and then she wants Niko to act as his "guardian angel" and make sure that nothing goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the identify next door.

Luck of the Irish Luck of the Irish

Go to the building in South Bohan, and and so go up to the roof and collect the sniper rifle that Patrick has left for yous. Stay crouched and lookout man over the deal using the sniper burglarize. Well-nigh 25 seconds afterward the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper rifle and take out all of the attackers. Take your time with each shot and deal with one person at a fourth dimension.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, so snipe him, and and then three more than attackers will arrive. Once you lot take taken out the three attackers, the last attacker will endeavour to escape in the van. Snipe him through the windshield to complete the mission. After, Niko calls Elizabeta to let her know that Patrick is safe. She invites you back to her flat for more work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, then the objective is like to the previous mission. She also introduces Niko to Playboy X, who'south going to be assisting yous at the deal. Take Playboy to the contact's flat, and follow him up to the tertiary floor to meet Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, information technology becomes apparent that the dealers are infact undercover LCPD officers. Find cover, and accept out all of the attackers. Have your time and pick them off one at a time, and so brand your way up to the next floor. As you leave the room, there are two officers immediately to your right. Take them out, and and so follow Playboy up to the side by side floor, where more officers are waiting to attack. There is a first aid kit situated on the roof, so collect it if you need information technology and and so use the wall equally cover. Accept out the ii remaining officers, and more will begin to brand their way onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officeholder is waiting to attack you. Once he is expressionless, a two-star wanted level appears. Make your fashion down to the ground floor, but watch out as there are two more officers waiting for yous on the stairs. Once you escape from the building, arrive the car across the road and lose your wanted level with Playboy. Finally, accept Playboy X back to his apartment in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to denote that he has collected insurance money from the old cab depot, and has invested the coin in a brand new ane. The business is upwards and running.

TXT Playboy X has some piece of work for Niko. Follow the 'X' icon on the radar to go and see him.

In this mission, Manny wants Niko to eliminate some people he used to scroll with, who have been "bad-mouthing him" after watching his new moving picture. It seems they weren't impressed. Go to the Algonquin Bridge and end in the xanthous mark facing due south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the train, then you lot need to follow information technology and eliminate him when he gets off. The chase will pb to Cayuga Artery in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your way upward to the platform and eliminate the three targets. It might be useful to take cover before launching your attack, simply if you lot start with full health and a decent (quick) weapon such every bit the Micro-SMG then information technology shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an bearding user, instructing yous to run into him at the stop of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and see her.

During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to get to the old hospital on Colony Island and go her coke back. The one-time hospital is heavily guarded past dealers, and yous will need to eliminate all of them in order to get to Elizabeta's coke. Once y'all accept the coke, yous'll need to escape from the hospital, so information technology may be a good idea to become to the old infirmary earlier starting the mission to scope it out first.

The Snow Storm The Snow Storm

There are multiple approaches to this mission. A good way to start would be to stand up well away from the compound, and snipe as many of the dealers as possible earlier going in. The old hospital is surrounded past metal fencing, and there are 2 areas of broken fence which y'all can use to enter the circuitous - one on the north side and one on the due east. Yous should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the e side of the building. Accept encompass at all times and eliminate anyone who attacks you lot.

The Snow Storm The Snow Storm

An SMG in addition to a heavy piece such as the assault rifle is recommended. Y'all'll need plenty of ammo, total health and armour before starting the mission. Have your time, take cover at all times, and eliminate anyone in your path. Be careful when you are going through the chief corridor section of the edifice, as there are attackers on the upper level of the circuitous as well as on the ground - refer to the radar to see which ones are above you lot. There are first aid kits located throughout the complex, and so keep an eye out for them. The coke is being guarded in a room by two dealers. Waste material them, and so pick up the pocketbook of coke.

The Snow Storm The Snow Storm

One time you take the coke, N.O.O.S.Due east will begin to raid the old hospital, and a chopper arrives. Make your way back to the corridor, and go back out exactly the same fashion you came in. There are two officers waiting to shoot you lot nearly the archway of the edifice. In that location is too a farther officer waiting exterior, who is taking cover behind a burned out vehicle. As mentioned before, exit the circuitous using the gap in the debate on the due east side of the edifice, so quickly jump into the Humboldt river and use the Jetmax to escape.

The Snow Storm

One time you take shaken the cops off, go back and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that it's "her job" to continue an eye on Niko! She says the cops are ready to take down Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid considering she knows the police are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon make it at the apartment and begin recording a new piece for their moving picture, where they accuse Elizabeta of messing up the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a doctor that will deal with them.

Have a Heart Have a Heart

Take the bodies of Manny and Jay to the doctor at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to show off his new car by taking part in a street race, but Lenny (the mechanic) screwed something up, and he now has zilch to race with. Brucie wants Niko to take him to Freetown Avenue in Willis so that you lot can have Steve'due south car to the race instead. It'southward a yellow Comet.

No. 1 No. 1

Once you have the automobile, get to the starting point and prepare to race. Every bit long as you lot don't crash, you should exist able to finish start with fairly relative ease. Take it easy at corners, irksome down and brake properly otherwise it could price you lot the race. The other five drivers aren't exactly great - they tend to crash a lot, so all y'all need to do (basically) is non crash!

No. 1 No. 1

Take Brucie home once the race is finished, to consummate the mission.

No. 1 No. 1

Playboy'southward former friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him backside. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the task on the way there. Apparently, the mafia have taken over a construction site belonging to Yusuf Amir, a big existent manor developer who Playboy is aiming to print. Playboy wants yous to accept out the mobsters guarding the site, and regain control of it for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Get in the car in the alleyway to retrieve the weapons (a sniper rifle and grenades) and then walk into the window cleaning platform. Make your style to the height of the edifice, in order to give you a articulate view of the enemy lookouts. Take out the three lookouts (one-3 on diagram) using the sniper rifle, and and so accept out some of the guards on the footing to make life a niggling easier when you enter the construction site afterwards. Once you've taken out as many guards every bit possible, go back to the platform and caput into the construction site. You can take the car in and then utilize information technology every bit cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Accept out everyone in your way, and then head towards the first union leader, who is represented by a red blip on the radar. Take comprehend at all times, and employ the grenades to take out multiple enemies at once. At that place is a kickoff aid kit on the upper level of the construction site, situated at the top of the ramp. Don't motion out of embrace until you are sure there are no more attackers. Soon, a helicopter arrives with backup for the terminal remaining spousal relationship leader. In one case once again, accept cover and eliminate anyone in your way. Kill the final union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to practice some work for Dwayne. Playboy will comprehend any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he'southward pissed off at two things. Firstly, he'southward annoyed that Playboy doesn't desire to roll with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone chosen Jayvon, who apparently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to have intendance of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne'south girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the option of executing Cherise or letting her live. If you let her alive, you'll meet her again later on in the story, but it's entirely your choice and it doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the bicycle parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he's dead, so pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, so he tin hand over the money.

Ruff Rider Ruff Rider

Dwayne seems adequately depressed with how things have been going since he got out of prison house. He says i of the things he lost was a strip lodge in Bohan called "The Triangle Gild", which was taken over past gangsters after he got sent to jail. Niko promises to have it back for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, but don't enter with a weapon drawn or security will assault yous. There are iii managers inside the social club, and the first affair you'll demand to practise is work out who they are. Approach the kickoff two men you run into when yous enter the strip club, and listen in on their conversation. They will reveal the location of the first manager, Jose, who is in the staff room counting money. Go out Jose for now, and approach the stripper and the man standing beside the phase. The conversation will reveal that the man (Javier) standing side by side to the stripper is the second managing director of the club. Don't kill him nonetheless, instead go to the back room where the third manager is located, so that you now have the locations of all iii managers.

Undress to Kill Undress to Kill

The locations of the managers should at present be highlighted on the radar. Become back to the outset director (Jose) and kill him silently using fists, a baseball bat or a knife, and then that you don't attract attending from the security. Jose has a gun, and so impale him earlier he manages to fire a shot in, otherwise security will be alerted. Now approach the second manager who is standing by the stage, and accept encompass behind one of the tables in the guild. Impale him, and then take out the security men who attack y'all afterwards. Once most of the security people are gone, leave the order and follow the 3rd managing director, who attempts to escape in a car. Perform a bulldoze-by shooting and finish him off to complete the mission.

Undress to Kill Undress to Kill

There is a growing tension between Playboy Ten and Dwayne. Playboy now says that Dwayne is beginning to "go on his nerves." Playboy wants you to eliminate someone who has obviously been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. You need to take a photograph of the squad with your new cellphone (given to yous by Playboy 10) and then send him the photograph and then that he can tell you which one to kill.

Photo Shoot Photo Shoot

At that place are 5 people in the basketball courtroom. Get a photograph of them and send information technology back to Playboy, but don't get too close to them or they will spot y'all. Playboy will telephone call y'all a few seconds later and tell you which one to impale - each time you practise the mission it's a different person, so you tin can't kill the same person every time! If you kill i of the targets before Playboy gets back to y'all, the crew will dissever up and you'll have to impale all of them, but if y'all follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

Y'all tin can kill Marlon and the other gang members past shooting through the fence, y'all don't need to go into the basketball game court. One time he is dead, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your treatment of the strip gild situation. He doesn't want you helping Dwayne if it'due south going to "mess up his business interests."

Phone Michelle calls and says it'due south important that you come across her at the United Freedom Newspaper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, because he didn't come up domicile concluding nighttime.

Michelle reveals that her real name is Karen, and takes Niko to run across a friend in role 396. The man (who refuses to reveal his name) wants Niko to observe out about a person chosen Oleg Minkov, who lives in Iroquois back in Hove Embankment. Go to Oleg's apartment and observe out anything you can near him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door down and calls the friend from U.50. Newspaper. He tells you to check Oleg's emails, and call back with any data that would indicate his current whereabouts. Admission Oleg's emails and click on the latest email from "Vasily". It talks virtually a meeting at a jewellery shop on Tulsa Street. Niko calls back and the human being tells him to impale Oleg at the jewellery store.

Wrong is Right Wrong is Right

Become a car and stop in the xanthous marker at the destination. Oleg attempts to escape, and so chase him downwardly and impale him. When you reach Piddling Italy in Algonquin, Oleg will take a route which becomes blocked by construction material, so quickly reverse out of there and find a different route. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy Ten wants you to go and come across him. He has an important matter to discuss.

Dwayne has irritated Playboy X to such an extent that he at present wants him dead. Playboy wants Niko to carry out the hit for him, just Niko says he'll accept to accept time to consider it. Playboy will be in touch soon.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to kill Playboy X! You now have a decision to make.

Phone Playboy Ten calls to ask Niko if he has reached a determination nevertheless. Niko says he knows what he'south going to do, and you now have the choice of killing either Playboy X or Dwayne.

Who yous determine to impale is entirely your choice. Each option has its own benefits, though killing Ten appears to be the favoured choice amongst the majority of GTA IV fans. Killing Playboy 10 will earn you his loft (which will act as a new safehouse) in add-on to a new outfit, and it too means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 simply Playboy refuses to speak to y'all subsequently, so there are no other benefits apart from that.

The Holland Play The Holland Play

If you decide to kill Playboy 10, caput over to his apartment in North Algonquin. He has 4 or 5 people protecting him in his apartment, so be prepared with plenty of ammo and armour. Take comprehend behind the door at the lift, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should take care of most of them.

The Holland Play The Holland Play

Approach X, and he will leap across the roof to the reverse edifice, and attempt to brand a run for it. Make your way to the ground floor and follow him. More of Playboy'due south guards get in in a desperate bid to protect him, so target them and shoot them, but don't worry virtually X getting away because he will attain a dead terminate. Utilise the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if yous wish to choose that option instead. Go to his apartment, walk into the xanthous marker and lookout the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, and then employ the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone telephone call is the start of the mission "Hostile Negotiation."

In this mission you need to rescue Roman, who is being held hostage past Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure y'all have total health, armour and plenty of ammo before starting the mission. At that place aren't whatsoever particularly difficult aspects of the mission, but you'll need to take out a lot of attackers which requires a bit of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his head.

Hostile Negotiation Hostile Negotiation

Walk into the xanthous marker at the warehouse when you are gear up to begin. Roman is being held on the top flooring of the warehouse. When you take control of Niko, he will automatically take cover behind the wall. Take out each assaulter one at a time, and don't move out of comprehend until y'all are sure at that place are no more gunmen. Blind fire if necessary. There is a first aid kit straight ahead if y'all need whatever health. Try to kill every bit many attackers on the first flooring from the footing flooring before going upward there - this will make your task a lot easier when you lot somewhen do reach the first floor.

Hostile Negotiation Hostile Negotiation

Once y'all've taken out as many people as possible, move up to the get-go floor and immediately look for cover. Take out any remaining attackers, and so move towards the 2nd floor. If you need any health, the beginning aid kit on the ground floor should accept respawned by now, so go back downward and collect it.

Hostile Negotiation Hostile Negotiation

Turn left as soon as you reach the second flooring, and again notice cover. There's a commencement aid kit on the wall up ahead should you require information technology. Have out anyone in your way, and and then proceed to the top flooring where Roman is being held by his kidnapper.

Hostile Negotiation Hostile Negotiation

Y'all'll know when you have reached the top floor because the arrow on the greenish radar blip volition disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from backside a desk. You need to use free-aim to kill the kidnapper and free Roman. Shooting him in one case in the arm should exist enough, simply exist conscientious not to fire at Roman. Once you accept successfully freed Roman, follow him out of the warehouse and accept him back to the safehouse in Bohan. The mission ends with a lecture from Niko most Roman's gambling habit.

Phone Roman calls to say he has purchased a safehouse in Algonquin. Y'all can now salvage your game at that place.

U.L.P.C. desire Niko to find someone, and he'll need access to a police computer in lodge to do so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may non" help Niko expect for the person that betrayed him many years ago.

TXT Your contact sends you a text message containing a photo of the target. You'll need to upload this photo to the police computer in lodge to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Observe a police force car and access the on-board computer. The easiest way to get a police machine is to dial 911 on the cellphone, and and then steal the car once the cops arrive. Lose your wanted level once you lot take the automobile, and and then stop and admission the calculator. Select 'Search Police Records' followed past 'Search past Photo', and then upload the photograph of the target sent to you by the contact. His proper noun is Adam Dimayev, and he'south wanted for financing terrorist activity. Mark Dimayev's hangout on the radar, and then go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied by around ten people, and your contact states that you must eliminate all of them. Start on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). There is no fourth dimension limit, so you can have every bit long as yous similar to eliminate all of them. You can take them out systematically one-past-one (using encompass behind the various objects in the environment) or you tin just launch grenades and take them out several at a fourth dimension. If y'all need health at any fourth dimension, go to Yorktown Artery where at that place are no attackers present and dial 911 for paramedics. The paramedics volition and then arrive and give you health, but only at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates you on a chore well done, and says you lot are 1 step closer to finding the human being yous are after.

Some guy is moving a lot of money for terrorists, and U.50.P.C. need him "neutralized." Grab a vehicle and get to the Civilization Plaza. A helicopter is seen leaving from the helipad, and equally per the instructions, you must follow it to its destination before attempting to steal it. The hunt ends at Kunzite Street, Westminster. Let the helicopter land, and and so move in and take it.

Dust Off Dust Off

When you drive in towards the helicopter, there are three guards upwards alee, so drive at full speed and take out as many as you can by simply running them over. Then get out of the vehicle, take cover and eliminate any remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff signal on the due south side of the airport. Country at the location indicated past the yellow bleep on the radar, and and then a cutscene volition bear witness ii FIB agents taking control of the chopper. Mission complete. Niko calls the contact afterward the mission, who says that his men "have the chopper" and "volition go it back to y'all" soon. Patently you're going to use the chopper later to eliminate the guy they are later.

Dust Off Dust Off

Officer McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all nigh" Niko'southward activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, just he doesn't know who it is. He has bundled to do an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you arrive at the viewpoint, Francis volition ship a text bulletin containing the phone number of the blackmailer, and you must call this number and look out for a person answering their phone, so that you know which person to kill. Keep talking to the blackmailer until you place him.

Call and Collect Call and Collect

Kill the blackmailer once y'all have identified him, collect the storage device for Francis, and then lose your two-star wanted level. Once that is done, take the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.Fifty.P.C. call to say that "the chopper is prepare" and that you must use it with Niggling Jacob to take out the target.

Encounter Little Jacob at the save k off Grummer Road and go into the chopper. The target is in some other chopper, flying around Liberty Urban center, and y'all'll need to follow him and look for an opportunity to have it down. U.L.P.C. don't want any civilian casualties, then you lot'll have to wait until the target is flying over the water before firing a shot at it.

Paper Trail Paper Trail

Once you reach the water beyond the Banker Span, get shut to the chopper and stay level with it on the right hand side so that Fiddling Jacob can go a practiced shot in with the RPG.

Paper Trail Paper Trail

One time the chopper is downward, take Jacob dorsum to the helipad at Union Drive Eastward to complete the mission. Niko calls U.50.P.C. after to confirm that the hitting was carried out successful. The contact acknowledges your work, and agrees to call you when/if he finds any information on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offering you some work. You can take missions from Packie past following the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants yous to get 1-on-i with him by arranging a task interview. Yous'll need to look nice for the interview. McReary volition email you more details soon, so head over to an internet cafe later the cutscene.

Final Interview Final Interview

Access i of the reckoner terminals at the internet buffet, and click on the "Goldberg, Ligner & Shyster" advertisement to admission their website. Then go to the "Careers" page and submit your resume. Niko calls Francis after y'all get out the buffet to ostend that the application has been sent. You at present demand to wait on a phone call from GLS. Y'all can impale fourth dimension by doing other missions and activities, or yous can accelerate time by 6 hours by saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will phone call to conform an interview with Mr. Goldberg. The time of the interview volition be added to your organizer automatically - you need to exist at the lawyers' office by 12:00 the following day. Now head over to Perseus and buy yourself some new clothes. You'll demand a suit, a tie and some dainty shoes for the interview.

Final Interview Final Interview

Once you accept everything you demand, head over to the lawyers' part (indicated by the necktie icon on the radar) and walk into the yellow marking to begin. Go and talk to the receptionist, and so follow her to Mr. Goldberg's office. The interview will begin, and a few seconds later yous volition accept control over Niko. Stand when you are ready to kill Goldberg, kill him and so retrieve the files from his desk-bound. The receptionist triggers the alarm, and you now have a 2-star wanted level. Smash one of the windows in the office, spring outside and become rid of the cops. Take the files back to McReary once you're done.

McReary wants Niko to take downward a drug dealer (called Clarence) in Due east Holland for $2000, but Niko demands $5000 instead. McReary says it would take as well long for him to collect all the evidence against Clarence, so he wants to salve himself some piece of work by getting Niko to perform a hit.

Holland Nights Holland Nights

Caput over to the projects in East Holland, and ensure that you lot have plenty of health and ammo before outset. McReary recommends getting to the second flooring before you begin shooting anyone, just you can do information technology in whatever manner you like. Once you attain the tertiary floor, in that location are gunmen taking cover up ahead, and a commencement assist kit on the wall to your right. Have them out, and a 3rd gunman will come down the stairs backside you, then watch out. Remain cautious as you approach the roof - there are several more gunmen waiting there. Once everyone has been eliminated, approach Clarence and you will take a selection to brand - you can either execute him or decide to let him live. Walk away if yous wish to spare his life, you'll run into him afterwards on if this is your selection.

Holland Nights Holland Nights

If you want to kill Clarence and you wish to avoid any unecessary shootouts, go back onto the road before entering the projects at the commencement of the mission, and use your sniper burglarize to zoom in on Clarence on the second floor. Kill Clarence, and evade the two-star wanted level to complete the mission. If you don't become the shot right the first time, Clarence will flee and y'all will have to enter the projects and practise things the hard style.

Holland Nights Holland Nights

If you spared Clarence'due south life, or if you decided to kill him the hard way, a two-star wanted level is gained and police surround the projects. Most of them volition occupy the westward half of the complex (which is the bit you are currently at) so head over to the east section and go downwards the stairs that way. Plough left when you reach the lesser, and then left once again. Use the gate to go out, so find a vehicle and evade the cops. If yous're lucky, you should be able to escape from the projects without having to face any cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was just the boss of the organization, and now his chief lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for you in a car across town.

Lure Lure

Go in the motorcar and then head to the dealer's apartment off Denver Avenue. Get to the rooftop of the building reverse the dealer's apartment, and punch his phone number (545-555-0122) to lure him to the window.

Culling ways to lure the dealer to the window are:

  1. Shoot the satellite dish outside the dealer's window (he'll get up to find out why his TV stopped working).
  2. Shoot the telly screen inside the dealer'south house (y'all won't take much time to shoot him if you choose this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then leave the building to complete the mission.

Lure Lure

Packie introduces y'all to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay abroad from her. After the cutscene, become in a motorcar with Packie and get to the harbor warehouse on Emerald Street. Packie wants to go upwards on the roof of the warehouse and so you can become a articulate view of the bargain that'southward going down with the triads. Climb onto the objects, bound onto the ledge, shimmy across, and so climb onto the roof. A short cutscene will bear witness a boat arriving with some boxes which Patrick wants to steal. His plan is to wait until the dealers have loaded the boxes into the truck, so steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini motel, find comprehend, and begin taking the dealers out. Molotovs or grenades would exist useful at this signal, as there are a lot of attackers. Packie will help yous (from the roof) and detract some of the attending. At that place are several dealers inside the warehouse, and then be cautious when y'all approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and expect for Packie to go far, and so have the truck to Ray Boccino'due south lockup in Westminster. Some more dealers will begin chasing and shooting at the truck in one case yous leave the warehouse, so drop a few grenades to get rid of them. Packie introduces you to Ray at the stop of the mission, and Ray agrees to telephone call you lot some fourth dimension with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends want to rob the mafia after Ray tipped them off almost a large payment they received. Find a 4-door car and drive to the waste matter management plant under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to get into the depot, and waste whatsoever guards exterior. Grenades may be useful here, simply be certain to take cover at all times. Packie and the guys should be able to handle a few of the guards, just you'll need to deal with about of them. Follow the guys inside once the guards have been taken out. There's a first assist kit at the door should you need any health.

Waste Not Want Knots Waste Not Want Knots

Observe cover as soon as you enter the building, and once again option off each of the guards i at a time. Go for the baby-sit whose up in the office before going for the others. When you are gear up, proceed towards the office at the top of the stairs where the cash is stored. Watch out for more guards.

Waste Not Want Knots Waste Not Want Knots

One time you have collected the cash, more guards will enter the building and begin firing. Articulate the ones nearest the get out and and then make an escape - exit Packie'due south friends to bargain with the rest. Run across Packie outside then swim towards the boat. Await for Packie to become on, and have him to the pier across the Due east Borough Span to complete the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you lot can practice him a favour past taking his sister Kate on a appointment. The McReary brothers are concerned virtually her because she hasn't been out in a long time. Give her a telephone call.

Phone Ray Boccino calls and invites you to meet him at Drusilla'southward in Little Italy (Algonquin) for some work.

TXT Packie and his brothers take a large chore planned, but you'll need a suit and tie kickoff from Perseus in Algonquin first. You need this in club to start the mission "Three Leaf Clover".

Packie introduces you lot to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business. Subsequently the cutscene, find a 4-door motorcar and take your partners to the bank in Algonquin. Packie explains the plan on the way at that place - each person is going to take out a security guard each when they go in, and so Packie and Michael volition handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is nether control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot past ane of the civilians. After the cutscene, go down to the vault and get the coin. The cops get enlightened of the robbery, and soon the entire building is surrounded past LCPD and Northward.O.O.S.E. officers. Make your way out of the edifice and take cover behind a tree.

Three Leaf Clover Three Leaf Clover

Take out the cops and protect Packie and Derrick - then follow them into the alleyway and articulate the path. Use the steps as cover, and throw a couple of grenades to take out the cops up alee. All the N.O.O.S.E. officers must exist eliminated before Packie and Derrick tin can proceed. Once they do, follow them, and once once more clear the path.

Three Leaf Clover Three Leaf Clover

When you lot reach Chinatown, watch out for the cops who are situated on the fire escapes above yous. Again, clear the path for Packie and Derrick, and and so follow them down the alley. More than police arrive in a chopper, so Packie decides to use the subway every bit an escape route. Follow Packie and Derrick into the subway, and impale the two police officers immediately to your right as yous enter. Use the pillars as encompass when you reach the expanse with the ticket machines, and accept out anyone who is in your style.

Three Leaf Clover Three Leaf Clover

There is a first aid kit attached to one of the pillars, so grab it if you need health. Follow Packie and Derrick down to the platform, and employ the 3rd (last) pillar as cover. Throw some grenades across to the other side to take out the attackers, and then follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

One time you accomplish street level, find a four-door car and make it it with Packie and Derrick. You'll demand to cantankerous the Algonquin Bridge to get dorsum to Packie's identify in Dukes, but police have blocked information technology off, so it is recommended that yous lose your wanted level earlier attempting to cross the bridge. Use alleys and small roads when trying to escape from the cops - you'll lose them much easier that way. Have Packie and Derrick back to Middleton Lane to complete the mission, and savor your hefty $250,000 reward.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your aid with. Follow the "1000M" icon on the radar to take missions from him.

Phone Packie wants you to exercise some work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover any expenses. You tin find Derrick at the "DM" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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